Project 04 / Flagship — Product · Psychoacoustics

WAVES.

Waveform Activated Vestibular Emotional System

An adaptive psychoacoustic platform designed to support emotional regulation, attention, nervous system recovery, memory reflection, and overall wellbeing — through intelligently designed sound environments. Sound as an interface for emotional wellbeing.

Type
Product · Mental Health · Psychoacoustics
Year
2024 — Ongoing
Role
Design Lead · Researcher
Medium
Software · Spatial Audio · ML
Status
Active development
WAVES — adaptive psychoacoustic platform: abstract waveform visualisation in deep indigo and warm clay tones.
WAVES — system overview

Disciplines

PsychoacousticsNeuroscienceSpatial AudioBinaural Audio ResearchHuman-Centered DesignInteraction DesignMental Health InnovationAI-Assisted Personalization

Research

Listening as physiology.

Sound is processed not only by the ear and brain but by the vestibular and autonomic systems. WAVES builds on contemporary research linking specific acoustic structures — frequency, rhythm, spatialisation — to physiological states.

Problem statement

Wellbeing tools are blunt.

Most existing sound-for-wellbeing products treat the listener as a single, static profile. WAVES treats each listener as a changing physiological context, and adapts.

Design process

From clinic to studio to code.

The project moves between three working modes: literature review with clinicians, studio composition with sound designers, and prototyping with engineers. Every release is tested against measurable physiological response.

Psychoacoustic principles

Why specific sounds work.

WAVES draws on isochronic structures, binaural difference frequencies, spatial localisation cues, and amplitude envelope design — each chosen for its documented effect on attention, arousal, and recovery.

Binaural audio

Difference frequencies and headspace.

A controlled difference between the two ears can entrain neural rhythms toward focused, relaxed, or restorative states. WAVES uses binaural beats as one tool among many, never in isolation.

Brainwave entrainment

Toward state, not sedation.

The goal is not to sedate but to gently shift state — alpha for rest, theta for reflection, beta for focus — using sound design that is musical first, clinical second.

Memory and emotion

A score for reflection.

WAVES includes a memory mode: ambient compositions tuned to support reflective recall, designed in conversation with therapists and grief workers.

System architecture

An adaptive engine.

The platform pairs a real-time generative audio engine with a personalisation model trained on listener feedback and (opt-in) wearable signals. Sessions are composed, not played back.

User experience

Quiet by design.

The interface is deliberately minimal — three states, one dial, one timer. The complexity lives under the surface, not on it.

Future vision

A sonic public health tool.

The long arc of WAVES is a freely available sonic public health tool — a piece of infrastructure for emotional wellbeing, used in homes, classrooms, clinics, and shared spaces.

Whitepaper — Coming SoonDemo — Coming SoonResearch collaborators — Coming Soon

Archive · Images

System & sessions

System & sessions

Archive · Audio

Listening room

Alpha-state session — excerpt

Generative ambient excerpt, 8.4 Hz isochronic carrier. Master coming soon.

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Archive · Documents

Papers, reports, downloads

PaperIn Progress

WAVES — Psychoacoustic Whitepaper

Binaural difference frequencies, vestibular response, and personalisation.

Pending
ReportComing Soon

Clinical pilot — protocol summary

Protocol designed with collaborating clinicians for the 2025 pilot cohort.

Pending

Archive · Field notes

From the field

  1. 2025 · 01

    First listening tests with grief workers

    Three sessions in a hospice setting; the memory mode produced longer reflective pauses than the control mix.

Archive · Roadmap

What comes next

  1. Public demo build

    Coming Soon

    Browser-based demo of three core sessions — focus, rest, reflection.